Alpha testing · expect rough edges · stats are live
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Monthly rating
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Current focus
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Evidence clip
Loading captured sessions
Spatial performance
Map heatmap
Lifetime loadout
Weapon usage
Shot distribution
Volume vs accuracy
Bubble size = shot volumeAccuracyRelative volume
Lifetime mechanics
Performance signature
Shot conversion
Share of attemptsMechanical signature
Observed lifetime meanCoaching shape
Habit profile
Raw telemetryExact counters and tracked profiles
Mechanics
LifetimeWeapons
| Weapon | Shots | Hits | Accuracy | Headshots |
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Tracked Steam profiles
| Player | Shots | Kills | Accuracy | HS / hit | K/D | Fully settled | Last seen |
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Session lab
Compare sessions
Evaluate a setup change against an earlier session using the same telemetry definitions.
Measured setup experiments
Only session-captured setups are included| Mouse and sensitivity | Sessions | Evidence | Accuracy | Kills / min | Stable shots | HS / hit |
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Hardware context
Mouse and sensitivity history
Measured sessionDPI assumption is labeled
Habit coaching
Evidence-backed habits
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POV review
Clip viewer
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Clip candidates
heuristic-v1
SkillFlash
| # | Score | Kill | Evidence | Mechanics | Capture | Clip |
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Render service
Public render queue
Alpha activity across all players
| Position | Player | Moment | Status | ETA | Requested | Video |
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Server standings
Leaderboard
| # | Player | Tier | Rating | K/D | Acc | Kills | |
|---|---|---|---|---|---|---|---|
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Ratings reset monthly · placement after 10 rated encounters · bots excluded · click a player to inspect their public telemetry